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Homeworld 3 art
Homeworld 3 art












homeworld 3 art

Don't be that sequel that is not as good as the original. Homeworld was cutting edge when it released not just arty and sad, it did something nobody else had done. Make these ships have the best detail with the current generation of graphics GPU cards. This time we should even perhaps have a strategic campaign and be able to capture planets and colonise them?ĭO NOT go DOW3 with the art style, simplifying everything and prioritising some fancy art direction that cheapens and trivialises the serious atmosphere of the game. Because it's about time we got a pay off right? The last two games just involved running and being on the back foot. I'd like to see a new upbeat story this time, something less sad. Please don't just do new ship shapes and rehash the same story thinking the art will pull you through. * Side armour (not a single health bar) and more physical components to break and target. * New GPU tech that allows the people to be seen inside the ship and the marine fights to be directed in realtime inside a ship. * Concurrent multiplayer skirmish armies that gain experience * Setting up ships before the game so that when they come out of the mothership they form in specific areas. * Escape pods and collection of them to save vets and keep crew I would like mechanics and features like: I am not talking about bigger fleets by the way, because battles then just become blob fests that the player has no attachment to. What is most important this time around is playing the actual game and what can be done with the ships. Please remember that the art needs less attention than the game mechanics. Less art and more game mechanics and detail.














Homeworld 3 art